Welcome to Ocean Grid!
Ocean Grid is a small chain of old volcanic islands that have been host to pirates, navies, priests, bishops, traders and privateers. There are old forts and castles, a great cathedral, a quayside town and famous public house.
This is a small private grid, but it is open to visitors. We normally only encourage people to register a free account and an avatar if they are visitors without another home on the hypergrid, from where it is possible to visit, for example from public grids such as OSGrid. This is advisable if you already have an existing avatar with its own inventory elsewhere. You can use these wherever you travel by hypergrid. For hypergrid teleport locations, see OpenSimWorld and Hyperica. But please register if you'd genuinely like to check it out. See the instructions under Connecting for how to get started.
Ocean Grid is LGBTQIA+ friendly. It is clothing optional (except in the welcome area) and there is a nude beach where clothing is discouraged but optional. We have been in almost continuous existence since 2010, which is a pretty long time in the OpenSim epoch. It is owned by Starflower Bracken, who maintains a blog on various OpenSim-related issues, mostly technical notes on how to run the software. It runs on a pretty good server with 32GB memory so hopefully your experience should be smooth and trouble-free.
Rydym ni'n rhan o'r fro Gymraeg ac mae croeso cynnes i bawb. You will notice signs in Welsh, since we are in Wales. Everybody is welcome.
Come and say hello! :-)
[FEATURE] Cathedral renovation on Celyddon
The Bishop of the Isles, not content with earlier extensions of the great cruciform cathedral church of St Eve and St Lilith on the Isle of Celyddon, instructed his master masons to draw up plans for a monumental and grandiose scheme project to extend and enlarge the cathedral, to outdo even many of the great mainland cathedrals. It stands on a grand, elevated cathedral close above the castle that dominates that town and the islands, built in a mixture of Norman and early Gothic styles. The cathedral has an unusual retro-choir behind the high altar, beneath a great rose window. In the latest renovations, the cathedral close has been enlarged, double aisles have been added to the nave, the transepts have been extended with a new central tower over the crossing, and aisles have been added behind the choir, sanctuary and retro-choir. These lead to an ambulatory around the the new apse, replacing the demolished Norman towers at the east end. Beneath the retro-choir and the east end of the apse, the crypt has been re-built to house the remains of the line of bishops and the chapter of the cathedral. Above the chapel of St Eve in the south transept is the cathedral library. Beside the great cathedral tower, on the top of the middle tower of the castle, is a chapter house housing a Star Chamber for the clergy to meet and discuss the matters of the day.
But little do the townspeople know that unseen forces have been disturbed on the old misty fell where the work to construct the cathedral has been carried out. Sinister forces have fled the high hell (known to locals as Y Crib) for the nearby, seeimingly barren, mysterious island of Ynys Wern in the west, where the townspeople have long feared to tread since the plague wiped out its population two centuries ago. All is not as it seems. Something nefarious stirs there. For how much longer will the town be safe? The bishop has provided a chapel of ease on the Longbridge to the island for the townspeople, but who knows if that is enough?
Come and see - before the peril grows too great! - the tombs of the two saints of the Hebrew Old Testament, the great spire and the four doors of the Tower of the Winds, the great rose window in the East, a pair of transept-chapels with the tomb of St Eve at the crossing, and a highly unusual interfaith retro-choir with the tomb of St Lilith in the crypt beneath the floor. Wonder at the strange inscriptions and effigies. Changes have been made to the castle to secure the cathedral's defence from seafaring raiders and pirates. But perhaps the real enemy lies somewhere closer at hand...